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liljim

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liljim

Age/Gender: 31, Male
Location: England

Zoink....

Newgrounds Stats

Sign-Up Date:
12/16/99

Level: 27
Aura: Neutral

Rank: Police Officer
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Exp. Points: 8,071 / 8,090
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Voting Pow.: 6.91 votes

BBS Posts: 8,850 (2.45 per day)
Flash Reviews: 6
Music Reviews: 4
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Latest Flash Reviews

6 Reviews | 1 w/ Response

Score: 10
Half Assed Pirates

"Arghhhh"

submission: Half Assed Pirates
date: September 21, 2009

I don't see why artists beat themselves and other artists up over this sort of animation. Just because it's short and sweet, doesn't mean that it makes it any less entertaining to watch.

However much or little work went into this, it delivered, I loved it. And of course, I've always loved Josh's voice work. :)

September 21, 2009

Author's Response:

Hey, it's lil jim! 8D Thanks! I was just surprised at how this turned out being so cheaply done - and my first time tweening. Maybe I can manage a little of both now in my flash stuff.
Thanks for the comment!

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Score: 10
I Like Chinese!

"I've always wanted to high five Bruce Lee"

submission: I Like Chinese!
date: April 1, 2009

And now I have my opportunity. Yay!

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Score: 9
Balloon Invasion

"Very Enjoyable Game"

submission: Balloon Invasion
date: February 29, 2008

I absolutely LOVE strategic games, particularly defense games. And this is one of the best I've played in a long time.

If you want a quick fix of a "destroy all in sight" type game, then this probably isn't for you, because you have to be patient and learn what works best in different situations.

For a few times, I'd gotten as far as the first golden balloon level (on easy setting), which is about five rounds in. In that round, there's a Red Zeppelin (you're introduced to Zeppelins in round 2) that has been painted up to look like some sort of fish, or something.

Before you get to that round, ensure that you have some sort of armour and that you have repair enabled.... Because if you don't have either of those enabled, then it drops something on your main artillery that will destroy it in one blow.

My strategies so far (and I haven't gotten too far into the game, even on easy level) are to:

1. Increase shell damage from the get-go (most important for me so far).
2. Increase shell speed.
3. Increase accuracy.
4. Increase firing power.
5. Increase ammo capacity.
6. Increase reload speed.

ALL of these can be found to the left of the upgrades menu.

Then, I went to:

7. Upgrade building armour.
8. Upgrade auto repair buildings.

Both of those are in the middle of the upgrade options.

And finally:

9. Upgrade winged bombs. Quite a bit.
10. Upgrade airstrike.

Both of those are in the far right column of the upgrades.

Fantastic game... Wish I had longer to play it!

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Latest Audio Reviews

4 Reviews | 4 w/ Responses

Score: 8
Fuhnkee Bone

"I liked it!"

submission: Fuhnkee Bone
date: June 8, 2009

It's nice to hear a recording comprising of purely analogue instruments, which goes against the grain of most recordings these days.

June 8, 2009

Author's Response:

Thanks man, I appreciate that! Glad you liked it

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Score: 8
Outside (Feat. Quarl)

"Not my kind of music, but..."

date: March 12, 2009

I can appreciate the work that's gone into it. You may, however, want to try mastering the overall sound in more than one medium, because it's piercing my ears even on a laptop speaker (all of the high end is really cutting).

I like the piano part of the track.

March 15, 2009

Author's Response:

Thanks for the helpful feedback... were probably going to re-master this track at some point in the future and will take this into consideration...

Bselk

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Score: 9
-Execution-

"Very Clever"

submission: -Execution-
date: March 2, 2009

This is well mixed and I could imagine myself listening to this over a movie.

However, I can't help but thinking:

a) You've somehow managed to compromise the top end, with respect to treble - that might be due to you having converted the file to an mp3 (which is a pre-requisite of being able to post the track here, I know.)

b) If you're going to do a sound track, leave the effects to someone else. What you have sounds great, but it limits the artist to syncing up effects to what you've put in there, rather than them adding it in themselves. This is the most important point I'm trying to make:

If you buy something like the Bourne Identity DVD, you hear the music in the background, with overdubbed effects. These effects are added by the sound engineers/production team.

If you listen to the CDs of those movies, there are no sound effects in there - just the instrumental stuff.

I have absolutely no doubt that you have the skills to make a great theme for some sort of movie (whether it be flash based, or otherwise), but leave the effects out and to the guys who like to put those effects where they want them.

Until you do that, you're limiting your audience to just your music - because flash artists, movie directors, etc, like to have music and only music, and add everything else (or dictate to someone who is to do it for them) in themselves.

Just my thoughts. Still really enjoyed the track, though, and I know what you were trying to accomplish, so please take these comments with a pinch of salt.

There's nothing to stop you from submitting two versions of the same track - one with effects and one without, and see what does better, in terms of people who use your tracks and those who listen to them.

-jj

March 2, 2009

Author's Response:

Thanks for the review. It's more of a self project at the moment and if any flash artist wanted to take it up I would remove the FX and let him or her do it. For now though I want to tell my own story. :)

It's also an experiment to see what people hear in the track and what they imagine. I've had some interesting responses and mini stories come up in the reviews.

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